Today is the release of the next major update for Live Mesh. Performance has been improved and new features added. As before this update will be completely automatic, but if you do not wish to wait for the new build you can right click on the Notifier Icon and select “Update Live Mesh” once the update is available (it isn’t yet). It is up on the site, but the install doesn’t work (so you best not go and try to get the new build sooner through that route).
· Sync Live Mesh folders peer-to-peer only, excluding your Live Desktop. This will make it possible to synch files across your devices (or with devices of other members of a Live Folder) without consuming any storage space or quota in the Live Mesh cloud storage service. For completeness sake, though, we should mention that it’s not a 100% P2P synch – to optimize the synch experience we still use the cloud to store the authoritative metadata for the folder (for example, the file list and change history) and to broker encrypted P2P connections between clients. But the files themselves will not be stored in the cloud. Also, note that only the creator of a Live Mesh folder will have permission to change the cloud synch settings, since all the contents of a Live Mesh folder (no matter which user uploaded them) get charged against the quota of the folder’s creator. We’ve got some details on how peer communications and synch work up today on Channel 9.
Peer-to-peer sync, guess we won’t need Foldershare anymore. Beta kills beta :o
· File conflicts management on the Live Desktop. Pretty much speaks for itself. The same ability to view and resolve conflicting edits to a file that you’ve had in the Windows client is now available on the Live Desktop. Actually, we think it’s an even better experience, since we took the opportunity to streamline the UX when we implemented it for Live Desktop (we’ll bring the same improvements to the client in the future.)
· Added news events for New Live Mesh folder and Delete Live Mesh folder. We’re continuing to tune the news feed to provide the right set of information you need to keep track of what’s happening across your mesh.
· Improved performance when syncing files peer-to-peer.
This is explained in detail in the vid Chris posted earlier.
· Better coalescing for news events. In non-geek speak, that means we’ll do a better job showing you only one news event when a user makes a bunch of changes in quick succession.
· News performance and scale improvements. Faster and better, new and improved, it slices and dices!
As you will probably remember in the last update the UAC requirement was removed. If you originally installed with UAC enabled and disabled it afterwards you will have to enable UAC again when you upgrade. The Team has posted instructions on how to permanently remove the UAC requirement over at their forum, look for NOTICE: Updating Live Mesh and User Account Control (UAC) under Announcements.
There’s also news about the developer platform.
The team has also been hard at work on our developer platform. We are on track to share that work with the world at PDC ’08 (Oct 27-30 in Los Angeles.) You can see a few of our sessions on the agenda page, including “Live Platform: New Developer Services and APIs”, “Live Platform: Building Mesh Applications” and “Live Platform: Mesh Services Architecture Deep Dive”. We’ve seen a lot of interest in our platform experience – the “app” that is the face of Live Mesh today. But Live Mesh is fundamentally a developer platform, and our goal is to enable a wide range of applications that build on our relationship directory and communications and synchronization infrastructure. If you haven’t seen Ori’s Channel 9 video on the platform, take a look to see what we’re getting at.
The versions after upgrading are:
Client Software – 0.9.3103.2
Live Desktop – 0.9.3103.3 (some more was done there after 0.9.3103.2 was finalized)
Update: the upgrade is available through “Update Live Mesh” now too