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LiveSide - Developer Blog

Windows Live - The *Real* Future?

One of the common things that seems to be happening with the major Windows Live services and products is for a development SDK to be released for the product to allow 3rd party developers to build upon the application and add extra functionality to the service. We've seen it with Messenger (albeit a rather limited SDK for add-ons), Live Writer, Live Local (Virtual Earth), to name just a few (a full list is on http://dev.live.com), and certainly with the latter two we have seen some great additions to the service. And even those services that don't have an SDK at least allow the user to create something for themselves, like adding your own button in Live Toolbar and creating your own search macro with Live Search.

There seems to be an almost new reliance on 3rd party developers to extend the functionality of the Live Services. Where features that the product team can't/won't put into the product natively can be added through the use of the SDK, thus making the product more popular and versatile. So is this the way that Microsoft is going? Is this the real future for Windows Live? The amount of Windows Live services and products that the user can create something of their own would seem to indicate that perhaps yes, this is the way forward for Windows Live.

Of course this isn't really anything new for Microsoft, their WindowsSDK has been around for some time for developers to call upon Windows functions, but for the Windows Live area, I suspect the SDKs and 3rd party development will play a more important role than it does with Windows itself.

SL

Comments

Chris wrote re: Windows Live - The *Real* Future?
on Thu, Nov 23 2006 1:20 AM

I've seen articles previously arguing that Windows dominance came about primarily as a result of the Windows SDK making it easy for 3rd party developers to build on. Just think how many freeware applications exist that perform some ultra-specific task that are only used by a handful of people. This is what differentiates Windows PCs from Macs, and is what the Windows Live teams are trying to replicate.

The issue is that it is hard for developers to start building on these SDKs unless a community already exists around them. Gadgets is a good example, Virtual Earth too. Another issue is making users aware of these products, which is why the lack of promotion around the Windows Live Gallery is causing some problems. Games on Spaces might be the trigger for this to start performing well, or potentially Vista Sidebar gadgets. I guess the blame falls back to the marketing guys, again! ;)

bf1977 wrote re: Windows Live - The *Real* Future?
on Thu, Nov 23 2006 2:09 AM

It will be that it rolls to make in Delphi will be .net?

In C# you initiating;)

Krampster wrote re: Windows Live - The *Real* Future?
on Mon, Nov 27 2006 9:06 PM

I agree with you that 3rd party apps are the great promise of Windows Live.

I wouldn't go around blaming people that it hasn't taken off yet.  It will take years to get a consistent community and SDK built around Windows Live.  We're only scratching the surface.

The link to the Gallery from the Windows Sidebar will definitely help get things rolling.

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