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<?xml-stylesheet type="text/xsl" href="http://www.liveside.net/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Windows Live - The *Real* Future?</title><link>http://www.liveside.net/developer/archive/2006/11/22/Windows-Live-_2D00_-The-_2A00_Real_2A00_-Future_3F00_.aspx</link><description>One of the common things that seems to be happening with the major Windows Live services and products is for a development SDK to be released for the product to allow 3rd party developers to build upon the application and add extra functionality to the</description><dc:language>en</dc:language><generator>CommunityServer 2008.5 SP2 (Build: 40407.4157)</generator><item><title>re: Windows Live - The *Real* Future?</title><link>http://www.liveside.net/developer/archive/2006/11/22/Windows-Live-_2D00_-The-_2A00_Real_2A00_-Future_3F00_.aspx#1355</link><pubDate>Tue, 28 Nov 2006 03:06:29 GMT</pubDate><guid isPermaLink="false">56c526a3-1f9b-4262-a0cc-2de2ce4c7619:1355</guid><dc:creator>Krampster</dc:creator><description>&lt;p&gt;I agree with you that 3rd party apps are the great promise of Windows Live.&lt;/p&gt;
&lt;p&gt;I wouldn't go around blaming people that it hasn't taken off yet. &amp;nbsp;It will take years to get a consistent community and SDK built around Windows Live. &amp;nbsp;We're only scratching the surface.&lt;/p&gt;
&lt;p&gt;The link to the Gallery from the Windows Sidebar will definitely help get things rolling.&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.liveside.net/aggbug.aspx?PostID=1355" width="1" height="1"&gt;</description></item><item><title>re: Windows Live - The *Real* Future?</title><link>http://www.liveside.net/developer/archive/2006/11/22/Windows-Live-_2D00_-The-_2A00_Real_2A00_-Future_3F00_.aspx#1308</link><pubDate>Thu, 23 Nov 2006 08:09:11 GMT</pubDate><guid isPermaLink="false">56c526a3-1f9b-4262-a0cc-2de2ce4c7619:1308</guid><dc:creator>bf1977</dc:creator><description>&lt;p&gt;It will be that it rolls to make in Delphi will be .net? &lt;/p&gt;
&lt;p&gt;In C# you initiating;)&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.liveside.net/aggbug.aspx?PostID=1308" width="1" height="1"&gt;</description></item><item><title>re: Windows Live - The *Real* Future?</title><link>http://www.liveside.net/developer/archive/2006/11/22/Windows-Live-_2D00_-The-_2A00_Real_2A00_-Future_3F00_.aspx#1307</link><pubDate>Thu, 23 Nov 2006 07:20:11 GMT</pubDate><guid isPermaLink="false">56c526a3-1f9b-4262-a0cc-2de2ce4c7619:1307</guid><dc:creator>Chris</dc:creator><description>&lt;p&gt;I've seen articles previously arguing that Windows dominance came about primarily as a result of the Windows SDK making it easy for 3rd party developers to build on. Just think how many freeware applications exist that perform some ultra-specific task that are only used by a handful of people. This is what differentiates Windows PCs from Macs, and is what the Windows Live teams are trying to replicate. &lt;/p&gt;
&lt;p&gt;The issue is that it is hard for developers to start building on these SDKs unless a community already exists around them. Gadgets is a good example, Virtual Earth too. Another issue is making users aware of these products, which is why the lack of promotion around the Windows Live Gallery is causing some problems. Games on Spaces might be the trigger for this to start performing well, or potentially Vista Sidebar gadgets. I guess the blame falls back to the marketing guys, again! ;)&lt;/p&gt;
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